Thursday, May 28, 2026

Witherbloom Pestilence

 

Witherbloom Pestilence 

Secrets of Strixhaven Commander Deck

 

https://moxfield.com/decks/CIe9QwsuMUm0xHZVdXcZJQ

 

https://edhrec.com/precon/witherbloom-pestilence

 

 

Sek'Kuar, Deathkeeper

Arnyn, Deathbloom Botanist  

Ib Halfheart, Goblin Tactician

Thursday, May 14, 2026

Promiently Used Map in News Story

 A simple map that is being used prominently in news stories.  Once again, a map is way more powerful than saying "91.5% say no".

 


 

 

https://who13.com/news/controversial-firearms-training-center-voted-down-in-madison-county/

 

https://www.kcci.com/article/madison-county-gun-range-rejected/71300315

 

 https://www.desmoinesregister.com/story/news/local/2026/05/14/madison-county-gun-range-rejected-winterset-vanguard/90073017007/?gnt-cfr=1&gca-cat=p&gca-uir=true&gca-epti=z117333p119150c119150e110350v117333d--61--b--61--&gca-ft=68&gca-ds=sophi

Wednesday, May 13, 2026

Teachers

Jean C. Stenberg

One

Two

Three 

 

Lorean Kay Hall

One

 

Mary Lou Holstad

One 

 

Lois Anderson

One 

 

Ken Fuchs

One 

 

Avis Jensen

One 

 

Russell Alan Phillips

One 

 

Richard Wenger

One 

 

Steven Swancutt

One 

 

H Daniel Hazelett

One 

 

Monday, May 11, 2026

Wednesday, April 8, 2026

Fade Ideas

 

🧛‍♂️ 1. “Blood Cartographer” (classic Mapcula vibe)

Dark, vampiric, with hints of aged maps.

Zone A (Primary Ombre – Blood Fade)

  • Start: Deep Crimson → RGB(120, 0, 20)
  • Mid: Rich Blood Red → RGB(170, 10, 30)
  • End: Blackened Red → RGB(30, 0, 10)

Zone B (Secondary Ombre – Aged Map)

  • Start: Parchment Tan → RGB(210, 190, 140)
  • Mid: Dusty Sepia → RGB(160, 130, 90)
  • End: Burnt Brown → RGB(90, 60, 40)

👉 Why it works: Feels like blood spilled across an ancient map.


🗺️ 2. “Midnight Navigator”

More mysterious and elegant, less overtly bloody.

Zone A (Primary Ombre – Night Sky)

  • Start: Deep Navy → RGB(10, 20, 50)
  • Mid: Indigo → RGB(40, 30, 80)
  • End: Violet Black → RGB(20, 10, 30)

Zone B (Secondary Ombre – Arcane Map Glow)

  • Start: Antique Gold → RGB(200, 160, 60)
  • Mid: Muted Brass → RGB(140, 110, 50)
  • End: Dark Olive → RGB(80, 80, 40)

👉 Why it works: Feels like navigating cursed maps under moonlight.


🩸 3. “Vein Lines”

Leans into the Dracula side with a stylized “blood vessel” aesthetic.

Zone A (Primary Ombre – Arterial Flow)

  • Start: Bright Red → RGB(200, 20, 30)
  • Mid: Dark Crimson → RGB(120, 0, 20)
  • End: Near Black → RGB(15, 0, 5)

Zone B (Secondary Ombre – Pale Underskin / Map Base)

  • Start: Pale Ivory → RGB(230, 220, 200)
  • Mid: Gray Beige → RGB(180, 170, 150)
  • End: Cool Stone → RGB(120, 120, 110)

👉 Why it works: Strong contrast—great for readability in FPS.


🧭 4. “Cursed Atlas”

More stylized fantasy—great if your game leans magical.

Zone A (Primary Ombre – Poisoned Ink)

  • Start: Dark Teal → RGB(0, 70, 70)
  • Mid: Emerald → RGB(0, 120, 90)
  • End: Toxic Green → RGB(80, 180, 100)

Zone B (Secondary Ombre – Ancient Paper Burn)

  • Start: Warm Sand → RGB(220, 200, 150)
  • Mid: Rust Orange → RGB(180, 100, 60)
  • End: Charred Brown → RGB(70, 40, 30)

👉 Why it works: Looks like magical ink bleeding across a cursed map.


🦇 5. “Royal Vampire”

More premium/legendary skin feel.

Zone A (Primary Ombre – Regal Blood)

  • Start: Burgundy → RGB(90, 0, 30)
  • Mid: Wine Red → RGB(140, 20, 60)
  • End: Dark Plum → RGB(50, 0, 50)

Zone B (Secondary Ombre – Noble Metal)

  • Start: Bright Gold → RGB(220, 180, 60)
  • Mid: Aged Gold → RGB(170, 140, 50)
  • End: Tarnished Bronze → RGB(100, 80, 40)

👉 Why it works: Feels expensive and powerful—good for rare skins.